Morgan Ramsay is an entrepreneur, bestselling author, and celebrity interviewer. He has founded three companies, published two books, and interviewed 53 CEOs, such as astronaut Richard Garriott, Supercell CEO Ilkka Paananen, and DeNA chairwoman Tomoko Namba.
His critically acclaimed, internationally published books Gamers at Work: Stories Behind the Games People Play (Springer, 2012) and Online Game Pioneers at Work (Springer, 2015) debuted at #1 in six categories, and landed him at #15 in Most Popular Authors in Business, on Amazon.com.
Since 2012, Mr. Ramsay has provided editorial, communications, and technical services to various clients. Some of his work includes interviewing EverQuest co-creator Brad McQuaid for IGN.com, developing a book on game studio management by GameRecruiter president Marc Mencher, and writing features for The Daily Dot, MMORPG.com, Gamasutra, and others.
From 2016 to 2017, he served as Quality Assurance Director at Pixelmage Games, where he planned, implemented, and managed the quality assurance process. In addition, he acted as a producer, writer, tools developer, build master, and community representative. The studio shipped Hero’s Song, an open world RPG, before its acquisition by Amazon Game Studios.
In 2008, Mr. Ramsay founded Entertainment Media Council, the association for business leaders in the video game industry, “to address the toughest challenges facing the business community.” The board of directors includes executives at Amazon, Blizzard, Facebook, and other leaders.
For the previous seven years, he was the Founder and Managing Director at Heretic, a privately owned communications and public relations agency in the aerospace/defense and entertainment industries. Among his work small businesses to the Fortune Global 500, he ghostwrote White House communications from George W. Bush, 43rd President of the United States of America.
In addition, Mr. Ramsay has designed, implemented, and debugged software, web applications, and game systems in many programming languages, such as C#, Python, and PHP, throughout his career. Some of his pseudonymous technical game design work was featured by GameSpot, Kotaku, and popular YouTubers, attracting more than 1.5 million cumulative views.