Building a Home Studio

After many years, and a mess of cables, adapters, and various mounts, I have finally completed work on my home studio. The purposes of which include: recording interviews, music, and gameplay; high-definition streaming; and programming. Here is a system map:

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Destiny's Eric Osborne Explains How Feedback Informs Development

[This article was archived by the Internet Archive following the dissolution of GameFront. ]

The Dark Below is the first expansion and 12th update for Destiny that aims to "expand the world of Destiny" with, among other changes, more gear, a new six-player raid, a fast-paced strike, and three new Crucible multiplayer maps.

As the first expansion for Destiny, The Dark Below, released on Dec. 9, represents the first step into the game's future. Yet, as a live experience, Destiny is constantly evolving. On a number of occasions, Bungie has responded either to player feedback or players' in-game actions to make big changes to how the game works.

Just how big of an effect does the Destiny community have on the further development of the game? GameFront contributor Morgan Ramsay turned to Eric Osborne, community and marketing relations manager at Bungie, for the answer.

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