Book offers inside look at video games

How did you decide who to interview?

As the son of a former pro bowler, I learned that if you want to be a champion, don’t watch the people who are throwing gutter balls; watch the people who are throwing strikes. Gamers at Work would have to feature "the world's most successful entrepreneurs in the video game industry" because nobody reaches the top without at least a few scratches. These business leaders would have the necessary experiences, and the appropriate distance from which to reflect, to make insightful, entertaining and motivational stories.

What do you think people will get out of reading it?

I think most readers have learned that successful video-game developers and publishers require focus, discipline, and skill. When fear would cause you to waver, you need to be committed to one direction. When competitors appear more interested in opportunities that you're not pursuing, you need to stay the course. When your view of your goal becomes obstructed and the path begins to twist and turn, you need to adapt. Ultimately, Gamers at Work explores what happens when the right or wrong people are in charge.

Read the full interview at The San Diego Union-Tribune ›

Gamers at Work is solid history, fun read

The definitive history of the computer revolution has yet to be written, but we have an increasing number of fine first-person accounts that will make writing that comprehensive history possible one day.

The latest of the original research is Gamers at Work, a solid and insightful look at the founding of more than a dozen of the most influential developers in the short yet storied history of video games.

The book presents a series of Q-and-A interviews with founders of these game companies. San Diego's Morgan Ramsay makes this better than your standard oral history because he asks questions that don't always appear together.

Read the full review at The San Diego Union-Tribune ›